Sunday, January 27, 2008

Couple of Hints

HINTS:

Purpose of Team Fortress:
It should be obvious, but it seems as if many players miss it. Look at the first word in "Team Fortress". Ahh, get it? Yup, this is no ordinary deathmatch game, where it``s everyone for his or herself. There are some people who play TF as such, though. If you want a disoriented frag fest, with classes, check out Future vs Fantasy (FvF). I am by no means saying such a game is bad (hell, chaos is good once in a while), but for the most part, that``s not what Team Fortress is all about. In TF, teams are pitted against each other. They have to work together in order to: 1) secure their base, and 2) score against the enemy. Sometimes scoring is done via flag capturing (a la CTF). Or sometimes it requires damaging parts of the enemy base (like in Havoc). In any case, coordination is something teams should be doing, if they want to win. Although we all love killing, being #1 on the frag list doesn``t necessarily mean you``re good at TF. If you``re fragging everybody, but letting the enemy team score against you, and not scoring against them ... you``re not a good TF player. A great killer perhaps, but it would undoubtedly be better for your team if you adapted to the TF style. So what does this all mean? Simple. You will take a rocket blast if it means protecting the flag carrier. You will patiently defend your own flag. You will tell others where the enemy is. You will go out of your way to detpack-open grates and holes. You will go after spies that threaten to backstab your teammates. You live, frag, and die for your team. And you will have a helluva fun time doing so.

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