Sunday, January 27, 2008

What about a offence

Offense:
Opposite of Defense is, of course, Offense. This is probably the more exciting job of the two. But easily the most dangerous. IMHO, there``s really no easy way to subdivide offense. There is just so much you can do to help your team. Usually, an offensive run consists of doing a wide variety of things, which hopefully make it easier for those following you to score. Some things you can do: scout (tell your teammates where Sentries are), go on a Sniper/Sentry hunt, distract the base defense, clear out a path, escort teammates, or even try to score yourself. Whatever you do, remember your team. Yes, it may be fun to camp and annoy the hell out of the enemy. But if a teammate is requesting backup, or needs to have the flag picked up, or requires health/ammo, etc., be prepared to help. I know I``m sometimes guilty of going on a simple minded fragfest, while forgetting the purpose of my mission. Sometimes you just have to break away, and sacrifice yourself for the good of the team. Once the enemy flag/key has been retrieved, you``ll obviously want to score with it if possible. If you happen to lose it, BE SURE to tell your teammates where it is. Once the flag is out in the open, the most important thing to do is to keep it alive, by merely touching it. With enough communication and teammwork, you should eventually be able to take it far enough to score. As important as offense is, be prepared to help your team defend if necessary. Obviously, it is not a good idea to send the entire team after the enemy flag, leaving yours ripe for the taking. Don``t stretch your resources too thin. Finally, injuring incoming enemy offensive units will definately help your defenders in the long run. You don``t need to chase after them, but give ``em a few rockets or nails as a greeting. :)

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